
obj
	door
		Admin
			name = "Admin's Spawn"
			icon = 'door.dmi'
			icon_state = "door"
			density = 1
			opacity = 1
			layer = 2
			Click()
				if(usr.rank2 == "admin")
					density = 0
					opacity = 0
					icon_state = "door open"
					sleep(30)
					density = 1
					opacity = 1
					icon_state = "door"
				else
					usr << "You are not an admin!"
